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Dec 15, 2009, 7:52pm




Game of Divinity :: Mortal Realms: Serra :: Sea (1 Viewing)
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[ ]Kenland
Home primarily to kender and humans. Kenland is where the landbridge was first discovered, and as a result has become a booming center of tourism, even considering the medieval ways. The major metropolitan area in all of Sea.
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[ ]Scendaria
Homeland to the elves and the lirina. This is a heavily wooded continent, save for patches cleared away where the Lirina live. The two races live in mostly harmony.
1316on Mar 11, 2009, 8:08pm
by df2s65e
in Brains Change Result
[ ]Icyreach
A mostly desolate land of ice and snow, Icyreach holds a plethora of hidden monsters, hardened by the harsh climate.
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[ ]Noid Province
The stronghold of the Sea humans, the Noid lands are a mixture of cities and farms, all ruled over by a monarch.
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[ ]Stone Hold Plains
Like Icyreach, Stone Hold has created a great amount of toughened warriors and people by the climate and geography. With little plant life, inhabitants of Stone Hold learn to rely on all the skills at their disposal merely to survive. Unlike Icyreach, however, most of the people here are simply stoic and suspicious, but not overly hostile.
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